Module: Pixiurge::Notifications

Defined in:
lib/pixiurge/notification_names.rb

Overview

Pixiurge has a set of specific notifications that it sends via the Demiurge (simulation) notification system. Like the Demiurge core notifications in #Demiurge::Notifications, these are defined in a module with constants.

Since:

  • 0.1.0

Constant Summary

PlayerLogin =

This occurs when a player logs in. It is in addition to any relevant NewItem or MoveTo notifications that may occur as a result.

Since:

  • 0.1.0

"player_login"
PlayerLogout =

This occurs when a player logs out. It is in addition to any relevant MoveTo or item destruction notifications.

Since:

  • 0.1.0

"player_logout"
PlayerReconnect =

This occurs when a player reconnects. A reconnect event won't usually result in the player's body changing significantly, and is often effectively a non-event.

Since:

  • 0.1.0

"player_reconnect"